2048
Play 2048 Online for Free
Slide the tiles, merge equal numbers and try for 2048. Your game saves after every move.
How to play
The board is 4×4 and starts with 2 tiles. Make a tile that reads 2048.
- Swipe on the board, or press an arrow key. Every tile slides as far as it can that way.
- Two equal tiles that meet merge into one tile worth their sum: two 8s make a 16.
- A new tile then appears in a random empty cell: a 2 nine times in ten, otherwise a 4.
A tile merges once per move, and the pair nearest the wall you slide toward goes first: 2, 2, 2 slid left becomes 4, 2. A swipe that would change nothing doesn’t count as a move, and no new tile appears.
The game is over when the board is full and no two neighbors in a row or column match.
Controls
| Action | Touch | Mouse | Keyboard |
|---|---|---|---|
| Slide the tiles | Swipe on the board, or tap a slide button | Drag on the board, or click a slide button | Arrow keys or W, A, S, D |
| Pause or resume | Pause or Resume button | Pause or Resume button | Esc |
| Start over | New game button | New game button | Tab to it, then Enter |
| Sound on or off | Mute sound button | Mute sound button | Tab to it, then Enter |
| Full screen | Full screen button | Full screen button | Tab to it, then Enter |
The keys work once you press Play; if they stop, click the board or Tab to it. With a screen reader, every move is read out, and R reads all 4 rows.
Tips and strategy
The numbers here come from a computer player keeping each habit.
Keep your biggest tile in one corner
Pick a corner, say the bottom-left, and slide mostly down and left. That habit roughly doubled the highest tile a game ends on, from 128 with random moves to 256. Press up only when nothing else moves: it can lift your corner tile and let a new one drop in under it.
Keep the bottom row full
If your bottom row reads 16, 8, 4, 2, a slide right leaves it where it is. With a gap or a matching pair in it, the same slide drags the 16 out of the corner.
Pick the move that leaves the most empty cells
The game can’t end while a cell is empty. Of the moves that keep your corner, take the one that leaves the most cells free. Doing this made a 512 in about 1 game in 5, and almost never got further.
Line tiles up so merges chain
Build the bottom row out from the corner, each tile half the one before, ending on a pair: 64, 32, 16, 16. Slid left three times, it becomes 64, 32, 32, then 64, 64, then 128.
About 2048
Italian developer Gabriele Cirulli put 2048 online as a free browser game in March 2014. He called it a weekend project. His own notes call it a clone of an earlier mobile number game.
Frequently asked questions
- What happens after you make the 2048 tile?
- The game keeps going, with a line under the board: "You made 2048! Keep going for a bigger tile." The largest tile a 4×4 board can hold is 131072.
- How is the score counted?
- Only merges score: two 16s that merge add 32 points.
- Is 2048 more luck or skill?
- Your moves count for more than the tiles: in games a computer played, random swipes ended at about 1,000 points and the habits in the tips at about 3,300.
- Can I undo a move?
- No. Every move that changes the board is final, and New game starts over at once without asking.






